Community Call Recap Vol.10

Community Call Recap Vol.10

We hope everyone had a great weekend, and yes, it is time to say Happy Monday!

As the team prepares the Vortex Simulator for launch this week, the Community Call focused on the Humanode Roadmap (https://roadmap.humanode.io/), going over how to read it, and each pillar of the development that supports Humanode.

One of the key pieces of information was the clarification of the fact that, aside from the 6 main goals of Humanode in 2026 (Biometric Server 2.0, On-chain validator scoring system, Vortex governance layer, Automated fee distribution system, Additional biometric provider support, and SRGate (Humanode ID)), numerous smaller projects are going on in the background.  These projects (or the completion of) will be announced once the development phase is over and they become ready for launch.

Bits and pieces of some exciting news concerning Catacomb Crawlers, proto-Vortex, and a change in the fee structure (with increased fees for active governors) were discussed, but as this news will become public knowledge over the course of the next 48 hours or so, we will not spoil the fun here.

With the launch of Vortex this week, our next Community Call will most likely be focused on Vortex, and we will be open to any questions, concerns, and comments, so feel free to join us at our regular time, at the regular place.